Excerpt from PAN Studio blog by Ben Barker | 21.02.13 Recently we’ve talked a lot about how memory and place relate, in part following on from… [Read More]
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Data visualisation in the city
Last week we were asked by someone in our network what equipment they should kit out a new co-working space with. I think they were… [Read More]
Code hunters
The creative team behind Hello Lamp Post! spent the day exploring Bristol and combing the city for codes. These codes, already etched and stenciled onto… [Read More]
Announcing Hello Lamp Post! Winner of the Playable City Award 2013
Watershed is delighted to announce Hello Lamp Post! by London-based experience design studio PAN, as the winner of Bristol’s first ever Playable City Award. Their… [Read More]
Shortlist is live and we want your comments
I am delighted to announce the ten shortlisted projects for our first ever Playable City Award. They represent a mix of ideas, art forms, countries… [Read More]
Article in Huffington Post
Yesterday the Huffington Post UK posted my article ‘What Can We Expect From Our Future Cities?’: I remember clearly my first trip to New York… [Read More]
Playable Cities with Saltash school
Today we hosted a group of 22 A-level IT students from Saltash School in The Pervasive Media Studio. After giving them a taster of what… [Read More]
Wired: When might ‘digital art’ become just ‘art’?
On 6 December, Playable City Judge Tom Uglow, creative director in Google and YouTube’s Creative Lab, created a Playable City piece for Wired UK. When… [Read More]
Plays well with others
To make this award possible, Watershed took the decision to draw together a network of creative and technology companies from Bristol who could champion the… [Read More]